Cores
League
Region
Video Card Cooling
Records per Page
# | Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP |
7181 | 51298 marks | 1 | 625/1100 MHz | NVIDIA GeForce GTX 260 216SP | Air (Stock) | 2.0 | 2.0 | |
7182 | 51288 marks | 1 | 930/1330 MHz | AMD Radeon HD 5770 | Air (Stock) | 2.0 | 2.0 | |
7183 | 51248 marks | 1 | 702/1190 MHz | NVIDIA GeForce 8800 Ultra | Air (Stock) | 2.0 | 15.4 | |
7184 | 51244 marks | 1 | 702/1200 MHz | NVIDIA GeForce GTX 275 | Air (Stock) | 0.0 | 0.0 | |
7185 | 51221 marks | 1 | 710/1220 MHz | NVIDIA GeForce 8800 Ultra | Air (Stock) | 2.0 | 15.2 | |
7186 | 51219 marks | 1 | 825/1230 MHz | NVIDIA GeForce 9800 GTX(+) | 2.0 | 3.2 | ||
7187 | 51203 marks | 1 | 900/1800 MHz | NVIDIA GeForce GTX 560 Ti | Air (Custom) | 2.0 | 11.7 | |
7188 | 51196 marks | 1 | 685/1053 MHz | NVIDIA GeForce 8800 GTX | Water (Custom) | 2.0 | 3.4 | |
7189 | 51191 marks | 1 | 799/1152 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Stock) | 2.0 | 4.6 | |
7190 | 51184 marks | 1 | 710/1070 MHz | NVIDIA GeForce 8800 GTX | Water (Custom) | 2.0 | 3.2 | |
7191 | 51160 marks | 1 | 802/1098 MHz | NVIDIA GeForce 8800 GTS 512 Mb | 2.0 | 4.4 | ||
7192 | 51140 marks | 1 | 882/1053 MHz | NVIDIA GeForce 8800 GT 512 Mb | Water (Custom) | 2.0 | 14.6 | |
7193 | 51135 marks | 1 | 906/792 MHz | NVIDIA GeForce 8800 GTS 640 Mb | Cascade Phase Change | 2.0 | 28.0 | |
7194 | 51114 marks | 1 | 920/970 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 2.0 | 14.5 | |
7195 | 51077 marks | 1 | 780/1090 MHz | ATi Radeon HD 4870 | Air (Stock) | 2.0 | 2.0 | |
7196 | 51067 marks | 1 | 651/1103 MHz | NVIDIA GeForce GTX 260 216SP | Air (Stock) | 2.0 | 2.0 | |
7197 | 51051 marks | 1 | 849/1123 MHz | NVIDIA GeForce 9800 GTX(+) | Air (Stock) | 2.0 | 3.0 | |
7198 | 51042 marks | 1 | 685/1053 MHz | NVIDIA GeForce 8800 GTX | Single Stage Phase Change | 2.0 | 2.7 | |
7199 | 51015 marks | 1 | 820/1200 MHz | NVIDIA GeForce 9800 GTX(+) | Air (Stock) | 2.0 | 2.9 | |
7200 | 51014 marks | 1 | 920/1320 MHz | AMD Radeon HD 5770 | Air (Stock) | 2.0 | 2.0 |