Cores
League
Region
Video Card Cooling
Records per Page
# | Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP |
7781 | 43528 marks | 1 | 640/1050 MHz | NVIDIA GeForce 8800 GTS 320 Mb | Air (Stock) | 2.0 | 5.9 | |
7782 | 43503 marks | 1 | 700/1000 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Stock) | 2.0 | 2.0 | |
7783 | 43490 marks | 1 | NVIDIA GeForce 9800 GTX(+) | Air (Stock) | 2.0 | 2.0 | ||
7784 | 43471 marks | 1 | 729/1080 MHz | NVIDIA GeForce 8800 GTS 320 Mb | Air (Stock) | 2.0 | 5.7 | |
7785 | 43468 marks | 1 | 630/1000 MHz | NVIDIA GeForce 8800 GTX | Air (Custom) | 2.0 | 2.0 | |
7786 | 43458 marks | 1 | 777/1107 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Stock) | 2.0 | 2.0 | |
7787 | 43449 marks | 1 | 782/1088 MHz | NVIDIA GeForce 9800 GTX(+) | Water (Custom) | 2.0 | 2.0 | |
7788 | 43429 marks | 1 | 730/1000 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Custom) | 2.0 | 2.0 | |
7789 | 43427 marks | 1 | 625/993 MHz | ATi Radeon HD 4850 GDDR3 | Air (Stock) | 2.0 | 2.0 | |
7790 | 43416 marks | 1 | 630/950 MHz | NVIDIA GeForce 8800 GTX | Water (Custom) | 2.0 | 2.0 | |
7791 | 43410 marks | 1 | 760/990 MHz | ATi Radeon HD 4830 | Air (Stock) | 2.0 | 14.6 | |
7792 | 43404 marks | 2 | 710/810 MHz | NVIDIA GeForce 7950 GX2 | 2.0 | 27.4 | ||
7793 | 43394 marks | 1 | 750/1060 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Stock) | 2.0 | 2.0 | |
7794 | 43387 marks | 1 | 891/1350 MHz | ATi Radeon HD 3870 GDDR4 | Air (Stock) | 2.0 | 11.9 | |
7795 | 43381 marks | 1 | 700/955 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 2.0 | 2.0 | |
7796 | 43380 marks | 1 | 760/1000 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 2.0 | 2.0 | |
7797 | 43379 marks | 1 | 760/990 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Custom) | 2.0 | 2.0 | |
7798 | 43368 marks | 1 | 840/1050 MHz | NVIDIA GeForce 8800 GTS 512 Mb | 2.0 | 2.0 | ||
7799 | 43366 marks | 1 | 715/1090 MHz | NVIDIA GeForce 8800 GTS 320 Mb | Air (Stock) | 2.0 | 5.4 | |
7800 | 43355 marks | 1 | 728/1012 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 2.0 | 2.0 |