Cores
League
Region
Video Card Cooling
Records per Page
# | Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP |
9141 | 16777 marks | 1 | 620/1080 MHz | NVIDIA GeForce GTX 260 192SP | Air (Stock) | 0.0 | 9.5 | |
9142 | 16777 marks | 1 | 1810/7008 MHz | NVIDIA GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 2.0 | |
9143 | 16775 marks | 1 | 725/1155 MHz | NVIDIA GeForce 8800 Ultra | 0.0 | 13.4 | ||
9144 | 16772 marks | 1 | 850/1200 MHz | AMD Radeon HD 5770 | Air (Custom) | 0.0 | 2.0 | |
9145 | 16764 marks | 1 | 800/1100 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Stock) | 0.0 | 2.0 | |
9146 | 16764 marks | 1 | 850/1175 MHz | ATi Radeon HD 4850 GDDR3 | Air (Custom) | 0.0 | 4.4 | |
9147 | 16764 marks | 1 | 850/900 MHz | ATi Radeon HD 4870 | Air (Stock) | 0.0 | 2.0 | |
9148 | 16763 marks | 1 | 820/1100 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Custom) | 0.0 | 2.0 | |
9149 | 16763 marks | 1 | 840/1120 MHz | ATi Radeon HD 4870 | Air (Stock) | 0.0 | 2.0 | |
9150 | 16758 marks | 1 | 750/900 MHz | ATi Radeon HD 4870 | Air (Custom) | 0.0 | 2.0 | |
9151 | 16757 marks | 1 | 625/1100 MHz | NVIDIA GeForce GTX 260 216SP | Air (Stock) | 0.0 | 2.0 | |
9152 | 16756 marks | 1 | 800/1000 MHz | ATi Radeon HD 4870 | Air (Stock) | 0.0 | 2.0 | |
9153 | 16744 marks | 1 | 746/1076 MHz | NVIDIA GeForce 8800 GT 512 Mb | Water (Custom) | 0.0 | 2.0 | |
9154 | 16735 marks | 2 | 685/1020 MHz | NVIDIA GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 15.4 | |
9155 | 16735 marks | 1 | 780/1000 MHz | ATi Radeon HD 4870 | Air (Stock) | 0.0 | 2.0 | |
9156 | 16726 marks | 1 | 950/2200 MHz | NVIDIA GeForce GTX 560 Ti | Air (Stock) | 0.0 | 4.2 | |
9157 | 16725 marks | 1 | 936/1218 MHz | ATi Radeon HD 4850 GDDR3 | Water (Custom) | 0.0 | 4.2 | |
9158 | 16717 marks | 1 | 693/1203 MHz | NVIDIA GeForce 8800 Ultra | Air (Stock) | 0.0 | 13.2 | |
9159 | 16715 marks | 1 | 750/1250 MHz | NVIDIA GeForce 8800 Ultra | Water (Custom) | 0.0 | 13.1 | |
9160 | 16715 marks | 1 | 795/1101 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Custom) | 0.0 | 2.0 |