Cores
League
Region
Video Card Cooling
Records per Page
# | Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP |
11201 | 12170 marks | 1 | 620/1000 MHz | NVIDIA GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 | |
11202 | 12170 marks | 1 | 725/975 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 0.0 | 2.0 | |
11203 | 12170 marks | 1 | 675/1000 MHz | NVIDIA GeForce 8800 GTS 320 Mb | Water (Custom) | 0.0 | 2.0 | |
11204 | 12169 marks | 1 | 700/1100 MHz | ATi Radeon HD 4850 GDDR3 | Air (Stock) | 0.0 | 2.0 | |
11205 | 12168 marks | 1 | NVIDIA GeForce GT 1030 (GDDR5) | Air (Stock) | 0.0 | 11.4 | ||
11206 | 12162 marks | 1 | 600/950 MHz | NVIDIA GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 | |
11207 | 12160 marks | 1 | 648/1000 MHz | NVIDIA GeForce 8800 GTX | 0.0 | 2.0 | ||
11208 | 12159 marks | 1 | 700/1000 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Custom) | 0.0 | 2.0 | |
11209 | 12156 marks | 1 | 660/1000 MHz | NVIDIA GeForce 8800 GTS 512 Mb | 0.0 | 2.0 | ||
11210 | 12155 marks | 1 | 850/1301 MHz | ATi Radeon HD 3870 GDDR4 | Air (Stock) | 0.0 | 2.0 | |
11211 | 12152 marks | 1 | 800/1100 MHz | NVIDIA GeForce 8800 GTS 512 Mb | Air (Custom) | 0.0 | 2.0 | |
11212 | 12152 marks | 1 | 650/1045 MHz | NVIDIA GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 2.0 | |
11213 | 12152 marks | 1 | 700/1100 MHz | ATi Radeon HD 4830 | Air (Stock) | 0.0 | 17.4 | |
11214 | 12151 marks | 1 | 780/1128 MHz | ATi Radeon HD 3870 GDDR4 | Air (Stock) | 0.0 | 2.0 | |
11215 | 12151 marks | 1 | 700/950 MHz | NVIDIA GeForce 9600 GT | Air (Stock) | 0.0 | 2.0 | |
11216 | 12150 marks | 1 | 796/1053 MHz | ATi Radeon HD 3850 AGP | Air (Stock) | 0.0 | 25.8 | |
11217 | 12149 marks | 1 | 675/1053 MHz | NVIDIA GeForce 8800 GTS 640 Mb | Water (Custom) | 0.0 | 2.0 | |
11218 | 12147 marks | 1 | 650/950 MHz | NVIDIA GeForce 8800 GT 512 Mb | Air (Stock) | 0.0 | 2.0 | |
11219 | 12145 marks | 1 | 702/1139 MHz | NVIDIA GeForce 8800 GTS 320 Mb | Air (Stock) | 0.0 | 2.0 | |
11220 | 12144 marks | 1 | 792/1002 MHz | NVIDIA GeForce 9600 GT | Air (Stock) | 0.0 | 2.0 |